Mar 04, 2011, 02:50 AM // 02:50
|
#1
|
Frost Gate Guardian
Join Date: Feb 2008
Profession: E/R
|
The level cap could be raised past 20...
On the websites requirements for the new mercenary heroes, it was stated that the requirement be level 20 or above. I believe the mistake was fixed (or if it hasn't please tell us.. I can't find it as of right now.) but perhaps that was a potential hint to raise the level cap?
In this video , John Stumme states more exciting updates to come and this could be it.
Basically, would you welcome a raised level cap?
|
|
|
Mar 04, 2011, 02:52 AM // 02:52
|
#2
|
Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
|
lolno. Why? Everything is balanced around the levels and attribute points we have now.
|
|
|
Mar 04, 2011, 02:59 AM // 02:59
|
#3
|
Desert Nomad
Join Date: Mar 2006
Profession: A/
|
There is no reason they would raise level cap for GW1 ever.
|
|
|
Mar 04, 2011, 03:05 AM // 03:05
|
#4
|
Frost Gate Guardian
Join Date: Mar 2007
Location: Melbourne, Australia
Guild: Serpents Maw Esoteric Echelon
Profession: R/
|
The only raise I could see happening would be cosmetic only...i.e. no extra health, no extra energy, no extra attributes...but it actually reported the additional "levels" you earned after hitting max.
But that's not necessarily a good thing...imagine the farmers running around with more than 1000 levels...and group discrimination "LFG for <X>, must be > lvl 500". As if the number of times you've gained a skill point after hitting level 20 actually meant anything about whether you could play.
Although...it would also shut my husband up. I'm sick of hearing "oh look, I'm level 20 again" every time he gains a skill point!
|
|
|
Mar 04, 2011, 03:06 AM // 03:06
|
#5
|
Frost Gate Guardian
Join Date: Feb 2008
Profession: E/R
|
Quote:
Originally Posted by dawnmist
The only raise I could see happening would be cosmetic only...i.e. no extra health, no extra energy, no extra attributes...but it actually reported the additional "levels" you earned after hitting max.
But that's not necessarily a good thing...imagine the farmers running around with more than 1000 levels...and group discrimination "LFG for <X>, must be > lvl 500". As if the number of times you've gained a skill point after hitting level 20 actually meant anything about whether you could play.
Although...it would also shut my husband up. I'm sick of hearing "oh look, I'm level 20 again" every time he gains a skill point!
|
Trust me, people have hundreds/thousands of skill points. Getting to level 30 wont be a big deal
Edit: I think I may have misunderstood your post a bit.
|
|
|
Mar 04, 2011, 03:45 AM // 03:45
|
#6
|
Frost Gate Guardian
Join Date: Jun 2009
Guild: bear
Profession: W/
|
Quote:
Originally Posted by Inferno Link
On the websites requirements for the new mercenary heroes, it was stated that the requirement be level 20 or above. I believe the mistake was fixed (or if it hasn't please tell us.. I can't find it as of right now.) but perhaps that was a potential hint to raise the level cap?
In this video , John Stumme states more exciting updates to come and this could be it.
Basically, would you welcome a raised level cap?
|
go play wow, they raise level cap every year, that makes it an exciting and fun game, right?
|
|
|
Mar 04, 2011, 03:50 AM // 03:50
|
#7
|
Wilds Pathfinder
Join Date: Sep 2006
Location: WI
Profession: Mo/
|
Quote:
Originally Posted by saume
go play wow, they raise level cap every year, that makes it an exciting and fun game, right?
|
that makes them grind even more each year
|
|
|
Mar 04, 2011, 03:50 AM // 03:50
|
#8
|
Frost Gate Guardian
Join Date: Dec 2010
Location: Texas
Guild: Embrace Annihilation [三口三]
Profession: A/
|
Quote:
Originally Posted by saume
go play wow, they raise level cap every year, that makes it an exciting and fun game, right?
|
Delete you're Guru account, he was asking a simple question.
As for the level cap, I think its fine the way it is. That has been one of the greatest things about GW's once you hit lvl 20 its all about the skills, builds, etc. not just a grindfest.
|
|
|
Mar 04, 2011, 03:54 AM // 03:54
|
#9
|
Krytan Explorer
Join Date: Dec 2010
Location: Deep in the belly of Texas
Profession: R/
|
raising the level cap wont do much
besides, there really is no need for it everything is set up around the lvl 20 cap, so why rework everything just so players can say "YaY i'm level 19877886"
kinda stupid. if you actually think about it, raising the level cap would be more work than lets say.. the dervish update was. they would have to go thru the whole game rebalancing mobs in both NM and HM, probably would have to make gear/weapon adjustments, etc
with GW2 on the way, the idea is to keep people pacified with GW1 until release date of GW2
|
|
|
Mar 04, 2011, 03:58 AM // 03:58
|
#10
|
Academy Page
Join Date: Jul 2009
Location: A treehouse in Echovald Forest
Guild: Legit Guild [LGiT]
Profession: N/Me
|
/notsigned
Too late in the game to raise the cap level.
|
|
|
Mar 04, 2011, 04:14 AM // 04:14
|
#11
|
Frost Gate Guardian
Join Date: Feb 2008
Profession: E/R
|
Quote:
Originally Posted by saume
go play wow, they raise level cap every year, that makes it an exciting and fun game, right?
|
No where did I suggest that I wanted this lol... I was just posting the possibility of it coming. Oh and your an idiot.
|
|
|
Mar 04, 2011, 04:14 AM // 04:14
|
#12
|
Frost Gate Guardian
Join Date: Mar 2007
Location: Melbourne, Australia
Guild: Serpents Maw Esoteric Echelon
Profession: R/
|
Quote:
Originally Posted by Inferno Link
Trust me, people have hundreds/thousands of skill points. Getting to level 30 wont be a big deal
Edit: I think I may have misunderstood your post a bit.
|
*nods* I'm certainly not saying it'd be hard to hit whatever the new cap was...just that anyone who's been playing a while will already have surpassed it anyway. A legendary survivor char (old or new method) is already at least equivalent to level 100...using the "skill point" gain levels as the guide.
My main has several million xp (can't check from work, but I think last time I looked they had just cracked 10 mill)...and I know there's people who have solo farmed with multi-tens of millions of xp points (verses level 20 = 140k if I remember correctly) - I wouldn't be surprised if some of the DoA/UW farmers were up in the 100s of millions. Any increase in cap = they hit cap immediately. If it's not capped, i.e. it just keeps displaying "equivalent level"...you'll get pug groups (particularly for elite areas) discriminating based on stupid criteria such as "you haven't got at least 10million xp, gtfo noob" - something they can't check at the moment, so they use things like "show stones" (that people can just buy, lol).
Last edited by dawnmist; Mar 04, 2011 at 04:17 AM // 04:17..
|
|
|
Mar 04, 2011, 04:27 AM // 04:27
|
#13
|
Lion's Arch Merchant
Join Date: Dec 2007
Location: Wolfenstein Fuel Dump
Guild: Melandru's Elite Hunters [Hunt]
Profession: D/
|
It would be neat I think, of course my main would be like lvl 6000 it would be cool just to see that and to see where I rank amongst most players. But /notsigned because of the discrimination points.
|
|
|
Mar 04, 2011, 05:59 AM // 05:59
|
#14
|
Desert Nomad
|
TBH, I think it would be better for the PvE game balance-wise if they stripped out all PvE skills and just let you go up to lvl 22 or thereabouts with the corresponding increase in power. Auto downlevel the player for PvP (as they are doing in GW2) of course. Don't see any chance of that happening though.
|
|
|
Mar 04, 2011, 06:00 AM // 06:00
|
#15
|
Krytan Explorer
Join Date: Sep 2010
Location: Home
Guild: En Caligne Veritas [DARK]
Profession: R/Rt
|
If they do, they owe me lots of level... and I am sure many have more.
|
|
|
Mar 04, 2011, 11:28 AM // 11:28
|
#16
|
Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
|
I SO want to get one of my characters to over 9000 if they do that xD Although it would be just cosmetic, it would be pretty fun
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 04:41 AM // 04:41.
|